New round open for signup!

Posted October 01 2017 - 10:23
Hi Everyone,

We have just opened 3 area's ready for signup again!

Until monday October 2 you will have time to create your town and perform your first moves, on October 2 at 20:00 GMT +1:00 the round will start ticking again!

We have a whole list of changes for this round, read them carefully:

Townlevel Mission:
- Mission level 25: Changed to 5 Biomass plants
- Mission level 27: Changed to 5 Refineries
- Mission level 11: Changed to 6 Apartments
- Mission level 21: Changed to 5 Casino's
- Mission level 35: Changed to 6 Flats
- Mission level 28: Changed to 6 Bunkers
- Mission level 16: Changed to 6 Checkpost

- Starting resources slightly increased.
- Starting amount of vechicles has been changed to 10.
- Huting cabins now produce 35 food each tick instead of 25.
- Goldmines now produce 80 cash each tick.
- Workforce needed for a Goldmine increased to 25 population.
- Workforce needed for biomass plants and refineries is now 6 population.

- Find refugee operation will nog generate a lower outcome.
- Infiltration reports now give estimated numbers instead of the precize results.

- Raiders will now appear more often on the map depending on the level of the the area.
- Increased the award when destroying a raiders camp. Which can been seen with a succesfull infiltration operation.

- Overbuild formula changed depending on the level of your area.
- Overbuild modifier will increase faster as normal, and grows faster as the number becomes higher.
- Force readiness, when running out of food or cash for army supplies, your force readiness will lower.

Combat and army:
- Victory Loot will be introduced
- Winning party will receive Cash when looting army supplies, the more casaulties, the more army supplies and therefore a bigger Cash reward.
- Winning party will loot vehicles.
- Loosing party will loose more vehicles
- Cost of army supplies have been increased.

- Prices and research time reviewed.
- Building Projects changed to +25 instead of +50

- Clan member limit changed to 8 in all area's.

Special units:
- Special units statistics changed, see guide chapter 7.1.

- New random events have been added.
- New regional events have been added.

Posted October 01 2017 - 21:37
New feature: Infiltration reports now give estimated numbers instead of the precize results. One of the major changes for next round, see here a example.

Posted October 02 2017 - 20:13
Another new feature: Battle Loot.

When you succesfully won a battle, you will receive loot in cash and captured vehicles. See a example: