Supply towns



Posted January 21 2018 - 03:58
Are these an actual thing?

Is this not the same as playing multiple towns to supply your main town??

only a little sadder because a you are logging on to give your resources away to the rest of the clan.
Posted January 21 2018 - 11:51
Theorically it is not cheating since other players made a CHOICE to supply other town.
Posted January 21 2018 - 12:41
come on guys, dont be so naive and stop believe that these supply towns are driven by some selfless and hearted players who instead play game actively decided to hibernate their towns on low levels just to safely feed some other player for no reason. and all of that every round for years.
no shit, it is multiaccounting.
just make all features like trading convoys, auctions and bounties accessible on 40lvl and exploits will be solved.
Posted January 21 2018 - 13:07
Great solution Luceus, but then they can just drop down to 20000 points and harvest resources to fund their 'friends' armies. . It's such a cuck move. They get so outraged when called on their cheating

Maybe lower ranking towns should be prohibited from sending resources to higher one [similar rule to attacking higher rankingg towns], i.e. if a clan members town get destroyed in attack, you can help them get back on their feet. But if a low ranking clan member is sent resources they cannot return them unless they are within attack points range. That wat they:

cannot be used to bank the clans resources away from attacking towns
cannot mine abandoned towns to send otherwise inaccessible resources to top ranking towns
Posted January 21 2018 - 21:00
surely some improvements can be and should be made to limit possible abuses. levels or points requirements, whatever.
currently is just too easy to make town (especially during round cos you gettin resources boost), get some basic levels and later use it as feeder and send convoys or make fake auction to transfer goodies to other town. or just make town and use all resources with only one purpose - to put bounty on enemy town.



Posted January 25 2018 - 14:05
Next round we will introduce new measures to restrict feeding towns.

Above idea's will also be reviewed, if there are any other suggestions please post them here.
Posted January 25 2018 - 18:22
Good stuff!

Another idea would make towns with static points subject to increasingly frequent raider attacks- the lack of activity and growing stash of resources make then increasingly appealing to the raider


Conovoy protection linked to the devliery town level-
Convoy from 25000 pt town to a 50000 pt town has can raided by towns within the range of the 50000 pt town

Convoy from 50000 pt town to a 25000 pt town has can raided by towns within the range of the 25000 pt town

This doesn't get round the lower points town being used as a resource bank [but limiting their ability to pass resources to the higher ranking clan members might]