where are we?

Posted December 27 2019 - 18:52
Whole game is based on a straight line travel which seems to works fine. It's doubtful that developers will want to rework it into system based on roads with natural obstacles like rivers and other realistic geographic elements without any deeper reason. It would be like creating brand new game from zero.
Posted December 28 2019 - 12:22
While i like your idea it is indeed quite some work, technically redesigning and coding the whole map part, of the game.

Perhaps in a far future this wil would nice to add, if some people can help me think out all the formulas :D