Minor update and PvE about to start!



Posted November 09 2020 - 14:41

Hello everyone,

The new PvE beta round is about to start, be sure to signup and perform your starting moves!

Together with the new test round we are introducing a few changes for the PvE modus and general game.

General:
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- Wildcard cooldown, when signing up a new town you will have to wait 24 hours before you start using wildcards. This is to prevent the abusive use of wildcards.

PvE invasion mode changes:
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- Increased overall difficulty for the PvE modus
- More diverse raider camps spawn level and higher amount like you suggested
- Only start with 1 HQ camp, make the other appear as soon as one gets destroyed
- Increase wave strenght with every HQ camp destroyed
- HQ camps now also attack towns and government locations. All locations on the map are within range for HQs.
- Exact week for BoB wave attacks removed, warning is still visible.

Clan:
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- New clan feature added "Clan requests" on this new page you can put and see requests for resources of goods of all clan members.
- Clan focus message added to townshall page.
- Active aid plan or joint attacks are now shown on townshall clan message.
- Direct link added to clan requests page from townshall clan message.

All general changes are active directly in all current areas. If you run into any problems please let me know!

Greetings,
Ronald
Posted November 13 2020 - 02:08
Exact week for BoB wave attacks removed, warning is still visible.

Suggestion:

Make an op where the player can infiltrate the HQ to get aproximite date of the next wave.
The up side of success is getting aproximite date or exact date
and the down side is you get a false date of when the wave will come.