With the start of the upcoming round we are finally going to release the new version of the game!
The new version will bring in many new features but also more instability, so we are going into BETA status for this round.
If you run into any issues report them and we will fix them, use this round to try out new stuff and we hope to get the game stable in a single round.
- Added unit and building production queue
- Added research queue
- Added button to input max units or max buildings in input fields
- Added clan officers who can help manage the clan
- Added clan tax for members to automatically add cash to the clan bank
- Added option for attack convoys to be resolved automatically upon arrival
- Added custom mail groups you can define yourself
- Added new town backgrounds and more starting bonuses and research discounts
- New chat which is linked to Discord. Clans can also link their channel to their own Discord server.
- Discord DM notifications for events. Go to account notification settings and follow the instruction to links you Discord account.
- Added a new default hero "Field Marshall Robert"
- You can now join multiple areas with a single account
- Acres now have a build modifier instead of a hard building limit
- Acre buildings can be deconstructed on acres you've held more than 48 hours
- Most ops that provide information on the target will also be showing in your inbox for later review
- Reports can be merged together and also forwarded to other players
- Combat formula rewritten, higher unit to unit casualties
- Acres now have their own build mod allowing for more buildings to be build then the acre has room for
- Ops energy exceeding max from completing missions or events will no longer disappear on next tick
- Force readiness exceeding 100 from events will no longer disappear. FR still has a hard limit of 200.
- Discovering regions on the map is now player controlled
- When a player captures a location, other attack convoys from the same player are added as reinforcement
- Spy on research will only give you some info instead of all
- Each town starts with some research already completed based on town type
- Scorched earth now has to be cancelled manually after taking an acre
- It is now possible to buyout an auction even when you're the highest bidder
- Cash income from villages count towards alliance cash income
- acres captured before level 34 now count towards completing the mission
- Poison food op available in PvP
- Infiltration reports will show an estimated defense rating for camps and acres based on the information available in the report
- Raiders now send attack convoys to abandoned acres instead of just moving in
- Recalling a convoy on the same tick it was sent will reimburse the spent force readiness
- Town operations generate a higher outcome based on town level
The Outbreak Crew
What is The Outbreak?
The Outbreak is an online strategy, survival and roleplaying browser game. It is based in a post
apocalyptic world, where you survived and managed to secure a location within Kansas. It has become
a community, growing bigger and bigger till the point you can call it a town.
This is where The Outbreak starts. You will have to provide your population with enough resources and keep them safe from harm. Will you need to expand? or are your troops only there to protect your town? maybe you will be an aggressor and plunder resources from the towns near you. It is all up to you. Act and react, as you respond to the problems a post apocalyptic town faces.
Read more about the game
Lead and survive
You are one of the few who have made it, using your surival skills you have impressed many. People are now looking at you to lead them. Survive, build, trade, negotiate and compete with other players. Can you lead the people of your town and prevent utter destruction?