First moves guide

Posted July 15 2015 - 09:52
Welcome to the Outbreak. I hope you will enjoy our game. In the following post I will try my best to guide you through your first moves and to help you learn the basics of this game. First of all I'd like to note that this is not a detailed guide of the game. It is more of a strategy manual to help new players learn the basics of the Outbreak. I will focus on adressing the key issues that will range from the very start of the game up to the final phases of it :)

1, The thing any player needs to focus on first is to get those nasty negative numbers out of the inventory screen. Use your ops to acquire more material but don't rely solely on them. You'll need to build up a production of raw materials as soon as possible if you want to keep up with development of your town. Assess what resources you'll gonna need and focus on them, keep in mind that until you reach level 7 you can't be attacked so in the early phases of the game you can comfortably focus on your economy.

2, In this game you will face many crossroads where you have to choose. What hero to choose, what resources to produce, what food production buildings to build, what form of money production to develop, what military units to choose into your army, you will have to assess your priorities and carefully study both strengths and weaknesses of each choice. The official guide will quickly become your new best friend. never hesitate to take your time and carefully analyze your choices because you'll be likely stuck with them for the rest of the round.

3, Leveling is a vital part of the game so keep in mind that it can suddenly direct you towards many unexpected investments.

4, War is a delicate process. Before you can launch an attack and enjoy the fireworks you have to make sure you have the cars and fuel to do so. Also, infiltrating your opponent is the key to success because only from it you might (considering that militia don't show up on infiltrations might is the right word) know whether you're going to crush that pathetic bug or whether you're going to be the main course for dinner.

5, Remember that ops are just as nasty to you as they are to other players. If you can't handle opping by another town, don't start opping it. If there is already conflict then ops are a very good way of softening an enemy so that your allies can take him/her down however if you plan attacking keep in mind that opping alerts your target town about your intentions.

6, And for now the final paragraph is about town development in the advanced stages of the game. The overbuild penalty might appear mild at first, however it can be quite a nuisance later in the game, however in this phase of the game you might very well base your income on trading. If you do the right transactions on the fairground you can get rich just as you could if you would trade on Wall Street. Use the fact that everything can be sold for or bought for cash.

Well, for now this is my starter's guide. I hope I managed to help any of you newcommers and I hope you'll enjoy our game. If you have any suggestions of what I might add to this guide, please feel free to write them in this thread. I thank you for your time :)
Posted December 11 2015 - 15:47
Let me add some of my thoughts to what Ronald wrote. I play as Killian (town: Wasteland) for those who know me.

Game currently has 36 levels. At the end level you get to build research facility which researches give you massive advantages and you want to be there as fast as possible. Getting thru levels requires you to have certain skills as you would have to juggle between raising production, facing overbuild modifier, random market prices, your civilians and army wanting food and wood and winters that last forever. There is also daily random effect which gives you additional luck factor and the biggest luck factor in the end remains how close are your enemies and friends and which random place on map you got.

Getting to level 2
Good players do that on tick 0 (before game even starts). You'll need those raw goods resource buildings badly. Think about how much can you get for what resources you have at start. You can get more resources by searching for food, wood or stone. You can also play wildcard but those come in limited numbers and once you use it you wish you didn't.

Getting to level 5
Have you reached good production? Don't go for level 3 and above if your production is low. Some good players play 4 seasons just to improve production and usually catch up all other players and even take lead later later on. So when is time to race to level 5? As soon as you establish your agent has better things to do than to search for food, wood or stone. You got map to explore. New people to invite to your town or to throw all out (whatever sounds better strategy at current point). What guide doesn't say and this info you need if you wanna plan your game a few levels ahead are the unit costs: Militia 250 cash, 150 food; Policemen 500 cash, 150 food; Agent 1000 cash, 500 food; Biker 1500 cash 750 food; Solider 1750 cash 750 food and Mortar team 2500 cash and 1500 food.

Getting to level 12
So you've got good production and you didn't stop working on it while doing missions to level up to level 5. Keep doing those resource fields. Everybody are doing it. They even established which resource is best to produce/sell in order to get other desired materials. Why level 12? It's technology 2 you wanna reach. It gives you even more resources. AGAIN RESOURCES!

Level 13
Why do I have to struggle thru this pointless level. Why do my troops die if I do govenment missions? You need a friend. You need to do agressive non invasive operations on you mate to get your operatives to level 3. You need to be done with this fast.

Getting to level 22
By any chance you got lucky on daily event? At level 22 you can access black market and there is a chance to sell poison, car bombs, C4... to get even better production going. By now you and your friend should consider if you wanna have your own alliance and try to invite more friends or join some other party. Don't play alone. Soon you'll meet your enemy. By now if doing it right you should have trouble with overbuild modifier. What's that? Well, you can't have endless town. You need to make room. Did you replace houses with apartments? Do you still have houses? Knock them down! Is there something else you don't need? Knock it down. Strip your town from thing you don't need to make room for........ MORE RESOURCE PRODUCTION. Roadblocks, trenches and windmills don't need space. Don't destroy them. Resources you get back are not that great but it's still something.

Getting to level 30
You got to raise your troops count to be able to do government missions. More troops is also better protection from other players. Once you reach reputation 70 you can get aid from government. If you are top 10 you can't get troops so pick whatever resource you lack most. You've got to do also some useless buildings which cost a lot and don't help you much... well, life is not a fairy tale. What happens at level 30 that makes this level interesting? Well some attacked before and faced massacre defeat. Be smart. Capture closest crop acre which is easiest to beat. Learn how to fight by making massacre victory at first battle.

Getting to level 36
Be smart and hold your horses with attacks. Save every agent as you'll need 400 of them for last mission. Also save every last stone you can get your hands on. You need to be especially fast now. Finally cherry on cake belongs to you... you just need to be done with missions.

Leveled up to maximum? What now?
Middle of game is blood bath. There are people doing nasty aggressive ops on you. There are coalitions in place and more that one players wanna crush you. There are people who are stealing you acres and you wanna fight them back. You wanna also try capturing government facility. Hell yeah.

There is still development going on and soon we'll get to know how bandits work and if government will fight back for facilities they lost. Keep tuned. Lots of interesting things are still about to happen.
Posted January 23 2016 - 05:13
we need to raise the lvl cap